Although this can help a bit, it has many flaws. For instance, if you had expired because RuneScape gold your internet stopped working and it took you more than a moment to fix it, your thing would’ve been already public or possibly even gone. This time difficulty is also the case when you die far away from Lumbridge, or wherever you spawn. If it takes you a long time for a bank, get a teleport, teleport, then run to your things, odds are your things are now gone.
With the Lootshare upgrade (and the Trail of Glouphrie upgrade – in which gamers may attack others within a NPC attacking), we all know that Jagex can currently control unique outcomes when you are killed by a participant and when you are murdered by a NPC. Understanding this, why not simply make it so that you can select your item priority when killed by a NPC?
You can visit Doomsayer in Lumbridge and click on it. A box will come up and let’s you select your items that you keep – just when killed by a NPC, and not a participant. This solves the problem of changing pking. This could have the same result as the upgrade, but just make the outcomes more secure for gamers. Thank you for reading and remarks are valued.
The person being assisted should not receive any XP since they are doing something they should not be able to do. They have not worked like their high Leveled friend so that they don’t deserve to obtain any expertise. However, I guess a toggle switch could be Okay though I still don’t agree with giving out free XP.
. .but….what if, let us say, someone has multiple accounts with elevated levels and a single pure. They have two computers also log the pure one and one of the high ones on the opposite. They are now able to give free exp to the pure, log off the first high level, get onto the following, and repeat.Even if there was a exp cap, this could still get extremely mistreated… You get a significant point there. I will think of a way to cheap RS gold stop this kind of abuse.