Not exactly what you need for an enjoyable weekend, but that’s what it was d2r items for sale. This also explains why players experienced lots of issues with progression, too. The player would select a player, start the game then play for a while and then the regional server wasn’t able to connect with the central database because of an interruption. So it couldn’t tell Diablo 2’s source for «ground truth» regarding the latest equipment and XP that you’d accrued, leading to angry players losing some of their progress.
The problems only got worse from there. There was an issue when the Diablo 2 servers came back online, but they did so during a period in which the majority of players were online. although the servers re-established quickly, they crashed almost straight away as soon as millions of Diablo 2 instances fired up.
And if the weekend wasn’t great it was followed by a miserable Tuesday and Monday was no better:This leads us into the 11th of October, when we made the switch to global databases. The result was another outage the backup database was mistakenly continuing to run the backup process, which meant that it was spending most all of the day trying to copy data from the second database when it should have been handling queries from the servers.
During this time, we discovered further issues, and we made further improvements-we found a since-deprecated-but-taxing query we could eliminate entirely from the database, we optimised eligibility checks for players when they join a game, further alleviating the load, and we have further performance improvements in testing as we speak. We believe that we have also fixed the database-reconnect storms we had been experiencing cheap D2R ladder items, as we didn’t see it occur on Tuesday.This is the reason why I’m still hearing my brother’s advice: «Never get into networking.»